Random Quote

You are in Arenim Manor, outlander. Personally, I think it's a bit of an overlarge place considering the small size of the settlement it represents. But then again, as representatives of House Hlallu, we are also responsible for monitoring and looking after most of the Bitter Coast. I definitely feel that we have been overstretched, especially since my father has been away. I miss him, but doubt he will return soon.

Almse Arenim, Gnaar Mok

Like the rest of the series, this mod contains unique dialogue for every NPC for every generic topic.

Features include, but are not limited to: a story telling NPC whom you have to impress progressively so she'll continue her story and a small social quest.

The guards don't have unique dialogue, the Camonna Tong are unfriendly, and House Hlaalu have people in the town. The Thieves Guild NPCs are keeping their membership quiet, as we think that if the Camonna Tong and Thieves Guild square up, there will only be one winner, so it makes sense to let sleeping dogs lie.

To get to Gnaar Mok, go west from Caldera, or get a boat from Hla Oad or Khuul.