Random Quote

And then we saw Dagoth Gyr, sitting on a throne made of obsidian and scarlet bone. The face. Dear Gods, the face was stretched and wrought out by devils' hands. He glared at us with unseen eyes and beckoned us closer. Tralan was the first to lose his mind. He snapped arrows blindly into the mists. A few hit Gyr, but the beast hardly winced. Insane with fear, Tralan ran back up the stairs, screaming all the while. Dagoth Gyr plucked one of the arrows out of his face and threw it right back at my friend.

Percius Mercius, Ald'ruhn

What is the Less Generic NPCs Project?

LGNPC, short for Less Generic NPCs, is a project that aims to replace all the repetitive Morrowind dialogue with more interesting and engaging conversations. We want each NPC in every town, village, or camp to have his or her own personality and back story. We have decided to approach this mod town by town, and release each one when it is finished.

We hope to ultimately replace the dialogue for every NPC on Vvardenfell, and so far we have released over 15 town-size plugins. We plan to release merged mods for each region when it is done, and eventually a single mod for all of Vvardenfell.

This is the largest Morrowind dialogue mod ever released, containing thousands of responses for hundreds topics, covering over a thousand MSWord pages in total. Moreover, out mods offer dozens of quests for you to enjoy.

We have aimed to preserve the Morrowind dialogue feel with each of our NPCs, so you can rest assured none of them will tell you their new DVD player is cool. Many NPCs in the towns we replaced now have branching dialogue, as well as completely unique responses to countless topics. Any NPC that is part of a quest still functions as before, but has unique dialogue. For example, you can still rescue Madura for the Imperial Legion despite the Ald Velothi mod, and you can still get quests from the new Neminda in the Ald'ruhn mod.

Many NPCs are involved in new quests. We do not like over-powering rewards, so most quests do not feature any "phat lute". Some of the rewards you could get include healing scrolls, jewelry, a small house in Maar Gan, limited free training, reputation, and miscellaneous artifacts, all balanced with the quests they are gained from. In addition to that, some new quests are intertwined with the old ones, and of course all old quests are always taken into account when each NPC is written.

The LGNPC Series was inspired by the original Less Generic NPC Project: Seyda Neen, created by Joe Stevens. His mod was recently updated by one of our members, and is also available to download from this website.

Thanks for visiting and enjoy the mods!