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                        The Elder Scrolls III: Morrowind

                           Less Generic NPCs Project
 	                  LGNPC Gnaar Mok version 1.20


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     Index:

     1. Description
     2. Installation
     3. Using the plug-in
     4. Features
     5. Version history
     6. Compatibility
     7. Acknowledgements
     8. Copyright


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	1. DESCRIPTION

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     Less Generic NPC mods introduce unique dialog filtered for individual 
     NPCs that replaces the generic responses usually encountered and create
     individual personalities and backstories.

     LGNPC Gnaar Mok adds new dialog and develops the personality of every
     NPC in Gnaar Mok. One resident of Gnaar Mok offers a new quest.


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	2. INSTALLATION

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     This mod consists of a plug-in module (.esp). and a readme (.txt).

     Unzip the mod into your Morrowind/Data Files directory, or manually
     copy LGNPC_GnaarMok_v1_20.esp into your Morrowind\Data Files folder.
     If asks to overwrite, choose [Yes].

     
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	3. USING THE PLUG-IN

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     From the Morrowind Launcher, open Data Files and check the box next to
     LGNPC_GnaarMok_v1_20.esp

     This plug-in depends on Morrowind only.

     It can be used with a new game or an existing saved game.

     Do not use with an earlier version of LGNPC Gnaar Mok. This plugin is 
     a replacement, not a patch.

     It is recommended that you make a backup of your current game before
     using this plug-in. It may spare you much grief should you encounter
     problems or conflicts that result in your un-installing the mod.

     Assistance is available through the LGNPC forum hosted at Rethan Manor:
     http://escf.rethan-manor.net


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	4. FEATURES

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     LGNPC Gnaar Mok creates unique dialog for 18 existing NPCs. There 
     are 330 new dialog entries covering over 40 new and existing topics.

     We offer 1 new quest available to any player regardless of faction
     affiliation.


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	5. VERSION HISTORY

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     Version 1.20

     - Complete re-editing of dialog for spelling and grammatical errors.
     - Quest/dialog bug fixes.
     - Established a permanent date-stamp for future updates and for
       establishing proper load order for LGNPC mods.

     Version 1.10

     - Re-structured dialog to decrease likelihood of conflicts with other 
       mods, and prepare it for merging with other LGNPC mods.
     - cleaned NPCs of noLore script to decrease likelihood of conflicts 
       with other mods.

     Version 1.00

     - Initial public release


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	6. COMPATIBILITY

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     This plug-in depends on Morrowind only.

     Do not use merged dialogues.esp (from TESTool) with this plug-in (or 
     any other LGNPC installment)!

     LGNPC Gnaar Mok has been cleaned with TESAME, and date-stamped with 
     Wrye Mash.  If you open this mod in the game editor, use Wyre Mash to 
     preserve the date stamp:

          Date stamp: 6/2/2008/11:00:00 PM


     Changing this value could result in conflicts with other mods.

     CONFLICTS:
 
     - None that we are aware of at this time.


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	7. ACKNOWLEDGEMENTS

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     All work was done by (in alphabetic order): Akatosh, Dark Master, 
     Jester King, Max a.k.a. ~NOBODY~ and Persian Paladin

     Updates and testing of versions 1.10 and later completed by Cyrano.

     Thanks to Kir for his assistance in proofreading all dialog content.

     Thanks to the Morrowind modding community for advice and shared
     wisdom, and Bethesda Softworks for providing the game editor that
     makes this plug-in possible.


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	8. COPYRIGHT

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     This plug-in is freely distributable and modifiable as long as this 
     readme file accompanies it and due credit is given to the original
     authors and other contributors of this mod.

     By downloading and running this plug-in you acknowledge the following:

     - That you have read, understood and accept the information in this
       readme.
     - That you agree the creators of this plug-in bear no responsibility
       for damage to your saved games, and your computer hardware and 
       software.

     Do not upload this plug-in for distribution without permission from
     LGNPC. This is necessary to maintain and update the mod as necessary.


     For LGNPC project queries please contact Cyrano: cyran0@earthlink.net
     or through the LGNPC forum at Rethan Manor: http://escf.rethan-manor.net


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     The Elder Scrolls, Morrowind, etc. are property of Bethesda Softworks