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                        The Elder Scrolls III: Morrowind

                           Less Generic NPCs Project
                   LGNPC Vivec Foreign Quarter version 2.22


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     Index:

     1. Description
     2. Installation
     3. Using the plug-in
     4. Features
     5. Version history
     6. Compatibility
     7. Acknowledgements
     8. Copyright


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	1. DESCRIPTION

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     Less Generic NPC mods provide unique dialogue filtered for individual 
     NPCs that replaces the generic responses usually encountered and 
     create individual personalities and backstories.

     LGNPC Vivec Foreign Quarter adds new dialogue and develops the 
     personality of every NPC in the Foreign Quarter of Vicec. Their 
     characters are further developed as the player investigates twelve 
     new quests and extended services.


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	2. INSTALLATION

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     This archive consists of a plug-in module (.esp), a readme and 
     walkthrough file (.txt).

     Unzip the archive into your Morrowind\Data Files directory, or manually 
     copy LGNPC_VivecFQ.esp into your Morrowind\Data Files folder.
     If asks to overwrite, choose [Yes].


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	3. USING THE PLUG-IN

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     From the Morrowind Launcher, open Data Files and check the box next 
     to LGNPC_VivecFQ.esp

     This plug-in depends on Morrowind only.

     It can be used with a new game or an existing saved game.

     Users of LGNPC Vivec Foreign Quarter since version 2.01:
       Your existing saves will not require cleaning. Simply uncheck your 
       current version and check version 2.22. Ignore the warning, they 
       will disappear after your next save.

     Users of versions of LGNPC Vivec Foreign Quarter version 2.01 or 
     earlier:
       Local references have been re-numbered to reduce the likelihood 
       of local reference conflicts with other mods. You are advised to 
       'clean' your existing saved game using a utility such as Wrye Mash.

     Do not use with an earlier version of LGNPC Vivec Foreign Quarter. 
     This plugin is a replacement, not a patch.

     It is recommended that you make a backup of your current game before
     using this plug-in. It may spare you much grief should you encounter
     problems or conflicts that result in your un-installing the mod.


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	4. FEATURES

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     LGNPC Vivec Foreign Quarter creates unique dialog for 50 existing 
     NPCs. The most cosmopolitan canton in Vivec displays its diversity 
     more clearly than ever before with unique dialog for every NPC from 
     sophisticated nobles to the lowliest of Orc cultists in the underworks.
     There are 3660 new dialog entries covering 330 new and existing topics.

     We offer 12 new quests - most available to any player regardless of 
     faction affiliation.

     LGNPC NoLore ready - some NPCs filtered for use with LGNPC NoLore to 
     generate indifferent replies on topics they shouldn't speak.

     Children of Morrowind ready - Adds dialog for parents of children 
     introduced by Children of Morrowind.

     Some highlights include:

     - Meet a variety of personalities from antisocial racists to a 
       missionary dreamer, each with his or her own personal history.
     - There are 12 new quests to challenge you.
     - Solve a murder mystery.
     - Opportunities for abolitionists.
     - 6 NPCs offer extended services including healers that actually
       perform healing.

     Refer to LGNPC_VivecFQ_Walkthrough.txt for assistance with any of 
     the quests introduced by this mod.


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	5. VERSION HISTORY

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     Version 2.22

     - Edited dialogue for spelling and grammatical errors.
     - Introduced methods for un-encoumbering Alsuaron so he can perform 
       his service faithfully.

     Version 2.21

     - Edited dialogue for spelling and grammatical errors.
     - Fixed error causing crash when speaking with Rolasa Oren on the 
       topic 'Black Shalk'.

     Version 2.20

     - Complete re-editing of dialogue for spelling and grammatical errors.
     - Quest/dialogue bug fixes.
     - Re-balanced some new items, spells and enchantments.

     Version 2.10

     - Fixed minor bugs and typos.
     - Added dialogue and tweaked a few quest details.
     - Adjusted effects of Eye of Khajiit spell.
     - Restored Morrowind-only dependency by removing references to the 
       Tribunal function SetJournalIndex.

     Version 2.03

     - Fixed script errors that broke Baissa's quest.

     Version 2.02

     - Fixed small dialogue inconsistency.
     - No lonber supporting Tribunal-dependent version. This means that
       Ermand Rienne's alchemy equipment will not work for player.
     - Established a permanent date-stamp for future updates and for
       establishing proper load order for LGNPC mods.
     - Re-numbered local reference index to reduce the likelihood of
       local reference conflicts with other mods.

     version 2.01

     - Corrected some typos and other small errors.
     - Created two versions allow for the previously used Tribunal script 
       functions, but permit Morrowind-only users to continue to enjoy 
       the plugin.

     Version 2.00

     - Initial Public release of completed installment.

     - Re-structured dialogue to decrease likelihood of conflicts with 
       other mods, and prepare it for merging with other LGNPC mods.
     - cleaned NPCs of noLore script to decrease likelihood of conflicts 
       with other mods. Most generic topics NPCs would speak now have 
       unique dialogue; 21 NPCs are filtered for use with LGNPC NoLore 
       to generate indifferent replies on topics they shouldn't speak.
     - Added dialogue for parents of children introduced by Children of 
       Morrowind.

     Version 0.50

     - Initial public release - Not a beta - fully tested partial release

     - Affected NPCs: Adondasi Sadalvel,Agrippina Herennia, Alusaron, 
       Baissa, Bashag gro-Snagdu, Baurin, Chalone, Devas Irano, 
       Dreamer Prophet, Ethys Savil, Favel Gobor, Felvos Droryn, 
       Flacassia Fauseius, Idonea Munia, Letreius Muco, Marcel Maurard, 
       Murkub gro-Ushul, Raig, Ralen Tilvur, Raril Giral, Rolasa Oren, 
       and Urven Davor.


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	6. COMPATIBILITY

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     This plug-in depends on Morrowind only.

     Do not use merged dialogues.esp (from TESTool) with this plug-in (or 
     any other LGNPC installment)!

     LGNPC Vivec Foreign Quarter has been cleaned with tes3cmd, date-stamped 
     and local reference indexes re-numbered with Wrye Mash. If you open 
     this mod in the game editor, use Wyre Mash to preserve the date stamp 
     and local object reference index:

          Date stamp: 6/21/2008/11:00:00 PM
          Starting local reference index: 51759

     Changing these values could alter load order and generate errors when 
     loading saved games.

     CONFLICTS:
 
     - Scripts are added to four official NPCs. Two in particular 
       (Alusaron and Baissa) are traders creating the potential for 
       conflict with mods that alter official traders (such as 'economy' 
       mods). Such conflicts may be resolved by merging objects using a 
       third party utility.

     - "Vampire Embrace" by Cortex shares a dialogue filter with many 
       LGNPC mods that could result in unexpected problems in both mods.


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	7. ACKNOWLEDGEMENTS

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     Contributors include (in alphabetic order): Arsian, Cardboard Box, 
     Creepyfellow, Cyrano, Cytherene, DarkMaster, EarthWyrm, Emma, 
     Harry Manback, Max a.k.a. ~NOBODY~, Miriamel, Morthe, Ninefold, Ostar, 
     Princess Stomper, and Zeravus

     Thanks to Kir for his assistance in proofreading all dialogue content.

     Thanks to the Morrowind modding community for advice and shared
     wisdom, and Bethesda Softworks for providing the game editor that
     makes this plug-in possible.


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	8. COPYRIGHT

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     This plug-in is freely distributable and modifiable as long as this 
     readme file accompanies it and due credit is given to the original
     authors and other contributors of this mod.

     By downloading and running this plug-in you acknowledge the following:

     - That you have read, understood and accept the information in this
       readme.
     - That you agree the creators of this plug-in bear no responsibility
       for damage to your saved games, and your computer hardware and 
       software.

     Do not upload this plug-in for distribution without permission from
     LGNPC. This is necessary to maintain and update the mod as necessary.


     For LGNPC project queries please contact Cyrano: cyrano.tkn@gmail.com


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     The Elder Scrolls, Morrowind, etc. are property of Bethesda Softworks