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                        The Elder Scrolls III: Morrowind

                           Less Generic NPCs Project
  	                   LGNPC Hla Oad version 1.40


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     Index:

     1. Description
     2. Installation
     3. Using the plug-in
     4. Features
     5. Version history
     6. Compatibility
     7. Acknowledgements
     8. Copyright


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	1. DESCRIPTION

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     Less Generic NPC mods introduce unique dialog filtered for individual 
     NPCs that replaces the generic responses usually encountered and 
     create individual personalities and back-stories.

     LGNPC Hla Oad adds new dialog and develops the personality of every
     NPC in Hla Oad. These characters are further developed as the player
     investigates two new quests.


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	2. INSTALLATION

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     This mod consists of a plug-in module (.esp). and a readme (.txt).

     Unzip the mod into your Morrowind/Data Files directory, or manually
     copy LGNPC_HlaOad.esp into your Morrowind\Data Files folder.
     If asks to overwrite, choose [Yes].

     
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	3. USING THE PLUG-IN

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     From the Morrowind Launcher, open Data Files and check the box next to
     LGNPC_HlaOad.esp

     This plug-in depends on Morrowind only.

     It can be used with a new game or an existing saved game.

     Significant changes have been made in version 1.40 relating to the 
     quests. If you are running a version of LGNPC Hla Oad earlier than 
     version 1.40, you will need to clean your existing saved game using 
     a utility such as Wrye Mash.

     Do not use with an earlier version of LGNPC Hla Oad. This plugin is 
     a replacement, not a patch.

     It is recommended that you make a backup of your current game before
     using this plug-in. It may spare you much grief should you encounter
     problems or conflicts that result in your un-installing the mod.


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	4. FEATURES

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     LGNPC Hla Oad creates unique dialog for 17 existing NPCs. There are
     over 350 new dialog entries covering nearly 40 new and existing 
     topics.

     We offer 2 new quests available to any player regardless of faction
     affiliation.

     Some highlights include:

     - Help an independent smuggler exact revenge on a member of the 
       Camonna Tong.
     - Inspire a listless Orc to make something more of his life.


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	5. VERSION HISTORY

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     Version 1.40

     - Complete re-editing of dialog for spelling and grammatical errors.
     - cleaned NPCs of noLore script to decrease likelihood of conflicts 
       with other mods. 
     - Established a permanent date-stamp for future updates and for
       establishing proper load order for LGNPC mods.
     - Re-numbered local reference index to reduce the likelihood of
       local reference conflicts with other mods.

     Version 1.32

     - Fixed bug that disrupted official Thieves Guild quest.

     Version 1.31

     - Corrected broken dialog string.

     Version 1.30

     - Re-structured dialog to decrease likelihood of conflicts with other 
       mods, and prepare it for merging with other LGNPC mods.

     Version 1.2

     - Fixed the problem with Okur's quest for the Imperial Cult.
     - Fixed Ra'Zhid's "little advice" inconsistency.
     - Major grammar\spelling fixes.

     Version 1.00

     - Initial public release


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	6. COMPATIBILITY

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     This plug-in depends on Morrowind only.

     Do not use merged dialogues.esp (from TESTool) with this plug-in (or 
     any other LGNPC installment)!

     LGNPC Hla Oad has been cleaned with Enchanted Editor, date-stamped 
     and local reference indexes re-numbered with Wrye Mash. If you open 
     this mod in the game editor, use Wyre Mash to preserve the date stamp 
     and local object reference index:

          Date stamp: 6/3/2008/11:00:00 PM
          Starting local reference index: 47759

     Changing these values could alter load order and generate errors when 
     loading saved games.

     CONFLICTS:
 
     - "Vampire Embrace" by Cortex shares a dialog filter with many LGNPC 
       mods that could result in unexpected problems in both mods.


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	7. ACKNOWLEDGEMENTS

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     All work was done by (in alphabetic order): Dark Master, JesterKing 
     and Max a.k.a. ~NOBODY~

     Updates and testing of versions 1.32 and later completed by Cyrano.

     Thanks to Kir for his assistance in proofreading all dialogue content.

     Thanks to the Morrowind modding community for advice and shared
     wisdom, and Bethesda Softworks for providing the game editor that
     makes this plug-in possible.


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	8. COPYRIGHT

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     This plug-in is freely distributable and modifiable as long as this 
     readme file accompanies it and due credit is given to the original
     authors and other contributors of this mod.

     By downloading and running this plug-in you acknowledge the following:

     - That you have read, understood and accept the information in this
       readme.
     - That you agree the creators of this plug-in bear no responsibility
       for damage to your saved games, and your computer hardware and 
       software.


     For LGNPC project queries please contact Cyrano: cyran0@earthlink.net


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     The Elder Scrolls, Morrowind, etc. are property of Bethesda Softworks
