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                        The Elder Scrolls III: Morrowind

                           Less Generic NPCs Project
	                     Maar Gan version 1.31


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     Index:

     1. Description
     2. Installation
     3. Using the plug-in
     4. Features
     5. Version history
     6. Compatibility
     7. Acknowledgements
     8. Copyright


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	1. DESCRIPTION

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     Less Generic NPC mods provide unique dialogue filtered for individual 
     NPCs that replaces the generic responses usually encountered and 
     create individual personalities and backstories.

     LGNPC Maar Gan adds new dialogue and develops the personality of every
     NPC in Maar Gan. Their characters are further developed as the player
     investigates two new quests.


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	2. INSTALLATION

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     This archive consists of a plug-in module (.esp), and a readme file 
     (.txt).

     Unzip the archive into your Morrowind\Data Files directory, or 
     manually copy LGNPC_MaarGan.esp into your Morrowind\Data Files folder.
     If asks to overwrite, choose [Yes].

     
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	3. USING THE PLUG-IN

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     From the Morrowind Launcher, open Data Files and check the box next to 
     LGNPC_MaarGan.esp

     This plug-in depends on Morrowind only.

     It can be used with a new game or an existing saved game.

     Users of earlier versions of LGNPC Maar Gan:
       Your existing saves will not require cleaning. Simply uncheck the 
       previous version and check version 1.30. Ignore any warnings - they 
       will disappear after your next save.

     Do not use with an earlier version of LGNPC Maar Gan. This plugin is 
     a replacement not a patch.

     It is recommended that you make a backup of your current game before
     using this plug-in. It may spare you much grief should you encounter
     problems or conflicts that result in your un-installing the mod.


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	4. FEATURES

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     LGNPC Maar Gan creates unique dialogue for 24 existing NPCs - now the 
     residents of this ash-battered community have more to talk about than 
     just the weather. There are nearly 450 new dialogue entries covering 
     80 new and existing topics.

     We offer 2 new quests available to player regardless of faction 
     affiliation.

     Some highlights include:

     - A caring, generous healer, who performs healing services.
     - A Temple seer who offers a glimpse into the player's future.
     - A ne'er do well looking to reconcile with his wife.


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	5. VERSION HISTORY

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     Version 1.31

     - A glimpse into the future is a little more affordable.
     - The residents of Khuul are more tolerant of Miles Gloriosus.

     Version 1.30

     - Complete re-editing of dialogue for spelling and grammatical errors.
     - Re-structured how Tashpi Ashibael offers healing.

     Version 1.20

     - Cleans script from NPCs for compatibility sake.

     Version 1.11

     - Fixed bug involving room rental in Andus Tradehouse.

     Version 1.10

     - Re-structured dialog to decrease likelihood of conflicts with other 
       mods, and prepare it for merging with other LGNPC mods.
     - cleaned NPCs of noLore script to decrease likelihood of conflicts 
       with other mods.

     Version 1.01

     - Fixed a few minor bugs and one resulting in crashes to desktop.

     Version 1.00

     - Initial public release.


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	6. COMPATIBILITY

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     This plug-in depends on Morrowind only.

     Do not use merged dialogues.esp (from TESTool) with this plug-in (or 
     any other LGNPC installment)!

     LGNPC Maar Gan has been cleaned with tes3cmd, date-stamped and local 
     reference indexes re-numbered with Wrye Mash. If you open this mod in 
     the game editor, use Wyre Mash to preserve the date stamp and local 
     object reference index:

          Date stamp: 6/6/2008/11:00:00 PM
          Starting local reference index: 53759

     Changing these values could alter load order and generate errors when 
     loading saved games.

     CONFLICTS:
 
     - "Vampire Embrace" by Cortex shares a dialogue filter with many LGNPC 
        mods that could result in unexpected problems in both mods.


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	7. ACKNOWLEDGEMENTS

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     Contributors include (in alphabetic order): Amazing Amoeba 3, 
     Beornica, bl4k3, Dark Master, Fable, JesterKing, Kashaaz, Max a.k.a. 
     ~NOBODY~, oldmanbob, PersianPaladin, Syphon, Sorrow Spear, and tagaji.

     Thanks to Kir for his assistance in proofreading all dialogue content.

     Updates and testing of version 1.10 and later completed by Cyrano.

     Thanks to the Morrowind modding community for advice and shared
     wisdom, and Bethesda Softworks for providing the game editor that
     makes this plug-in possible.


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	8. COPYRIGHT

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     This plug-in is freely distributable and modifiable as long as this 
     readme file accompanies it and due credit is given to the original
     authors and other contributors of this mod.

     By downloading and running this plug-in you acknowledge the following:

     - That you have read, understood and accept the information in this
       readme.
     - That you agree the creators of this plug-in bear no responsibility
       for damage to your saved games, and your computer hardware and 
       software.

     Do not upload this plug-in for distribution without permission from
     LGNPC. This is necessary to maintain and update the mod as necessary.


     For LGNPC project queries please contact Cyrano: cyrano.tkn@gmail.com


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     The Elder Scrolls, Morrowind, etc. are property of Bethesda Softworks